樓主
如如
發文時間:2002-07-12 08:58:34
CPU:INTEL P4-2.26A
板子:ASUS P4B533
RAM:DDR-512MBX2
VGA-CARD:3D-LABS VX1-4X
HDD:MAXTOR 80G 液態軸承
CD-ROM:TEAC 40X-IDE
顯示器:VIEWSONIC VE170
FDD:MITSUMI 1.44MB 3.5"
鍵盤:ACER PS/2
滑鼠:羅技無線旋貂
網路卡:螃蟹卡
機殼:蛇吞象300W
WINDOWS 2000 PRO 隨機板
小女子為公司採購雖然會用電腦但是看到廠商幫我報價的這種規格實在也不知到底是不是會太貴?"牠"竟然給我報90000元還未稅耶!!請各位大大幫忙看一下吧!
Pentium4-2.26BG HZ(盒裝)/Socket-478(含風扇)/FSB533---限量送INTEL紀念USB滑鼠
特價: NT$8,975
華碩P4B533/WA/Socket 478
特價: NT$4,895
宇瞻512MB DDR333/PC2700
特價: NT$4,690 兩條9380元
ViewSonic VE-170/17吋TFT--送可愛的優派鳥博士娃娃、ADSL上網優惠申請專案、墾丁/知本飯店渡假卷
特價: NT$24,365
Maxtor 80GB/ATA-133介面 (液態軸承)
特價: NT$4,070
TEAC 40倍速/IDE介面
特價: NT$1,427
這邊總共53112元...妳那張顯示卡也很高階..又要一兩萬吧...
windows 2000pro又要好幾仟...case power也要幾仟...還有零零總總...
我搞不懂的是,有這麼多錢怎麼不用rambus 1066的記憶體咧...反正錢多囉...
記憶體比顯示卡重要,顯示卡又比cpu重要...偶喜歡新電腦喔
對不起喔...我搞錯了...這張卡雖然還不錯,不過沒那麼貴..報價130美元
約合台幣4420元..
下面是原廠的技術規格
The Oxygen?VX1 uses the new 3Dlabs?GLINT?R3 workstation graphics processor to deliver genuine, industrial-strength graphics for the same price as a games-only board. Oxygen VX1 boosts the productivity of design professionals with best-of-class 2D and 3D performance. Oxygen VX1 is packed with innovative technology such as Virtual Textures to shatter the limitations of on-board graphics memory, fully accelerated Volumetric Rendering and Pentium?III-optimized PowerThreads SSE OpenGL?
Mainstream professional 3D card
Advanced OpenGL graphic processors
- GLINT R3 rasteriser
32 Mbytes graphics memory
256 Mbytes virtual texture store
VGA connectors
AGP and PCI versions
PowerThreads OpenGL ICD
Windows 2000, Windows NT 4 and Windows 98/Me
GLINT R3 Rasterization Processor
Virtual Texture memory management unit
256 MB Virtual Texture address space
Texture unit with single pass, multi-texture unit
Integrated 300 MHz RAMDAC
High-speed, 128-bit memory interface
7 independent DMA engines
2D/3D raster engine
Integrated SVGA Controller
PowerThreads OpenGL Drivers
PowerThreads® OpenGL® ICD with full Pentium III SSE ICD and AMD® Athlon 3DNow! optimizations
OpenGL 1.1 ICD with OpenGL 1.2 extensions
Multi-threaded,multiprocessor system optimized
Professional 3D Rendering
Virtual Texturing in silicon
Up to 256 MB Virtual Texture space
2048x2048x32 maximum individual texture size
Single pass, bump-mapping, per pixel lighting
Gouraud shading
Perspectively correct bilinear and trilinear filtering
Perspectively correct per pixel mip-mapping
Dual, bilinear mip-mapped textures in a single pass
Volumetric rendering with up to 8-way filtering
Source and destination alpha blending
Fogging and depth cueing
Antialiased lines and polygons
Full-scene antialiasing
Scissoring and stippling
Overlay and stencil buffers
32-bit Z-buffering
GID clipping
Hardware Performance
Fill rate -170 million texels/sec dual bilinear mip- map textures
Fill rate - 85 million pixels/sec trilinear mip-map texture
Polygon setup rate - 11 million polygons/sec
Polygon rate - 2 million lit, transformed, displayed, polygons/sec (for 600MHz Pentium III)
Viewperf Light-02 - 2.15 (1280x1024 true color)
Awadvs - 34.9 (1280x1024 true color)
2D Winbench 99 HE - 496 (1024x768 true color)*
2D Winbench 99 BG - 119 (1024x768 true color)*
Test system: Dual Intel Pentium III 700MHz, Intel SE440BX motherboard, 512MB of RAM, 75Hz refresh rate. The board used for the tests was the Oxygen VX1-16 with Windows NT driver version 2.15-0247.
Board Physical
AGP - AGP Version 2.0 Compliant
Short-card AGP NLX/ATX form-factor
Memory
32MB of unified high-speed SGRAM for framebuffer, Z-buffer and texture memory
Up to 256MB of host memory used as a Virtual Texture store
Display
True color resolutions up to 1280x1024 with 32-bit Z
60Hz-118Hz screen refresh rates
Softimage-compliant 8-bit double-buffered overlay planes
DDC2B support on all operating systems
Display Resolution Color Depth Refresh Rates
640x480
8-bit, 16-bit, True-color
118, 100, 85, 75, 60 Hz
800x600
8-bit, 16-bit, True-color
118,100, 85, 75, 60 Hz
1024x768
8-bit, 16-bit, True-color
118,100, 85, 75, 60 Hz
1152x864
8-bit, 16-bit, True-color
100, 85, 75, 60 Hz
1280x960
8-bit, 16-bit, True-color
85, 75, 60 Hz
1280x1024
8-bit, 16-bit, True-color
75, 60 Hz
1600x1200
8-bit, 16-bit, True-color
75, 60 Hz
1920x1080
8-bit, 16-bit, True-color
75, 60 Hz
1920x1200
8-bit, 16-bit, True-color
60 Hz
Drivers
Windows® NT 4.0 and PowerThreads OpenGL
Windows 2000 with PowerThreads OpenGL ICD and DirectX 7.0
Windows 98/Me, fully DirectX 7 compatible and PowerThreads OpenGL ICD
Advanced Control Panel
Point and click to automatically optimize system and configuration for each professional application
Video
Bilinear filtered rescaling
Hardware YUV-RGB conversion
Hardware MPEG-2 motion compression
Connectors
DB-15 analog connector
System Requirements
100% IBM-compatible PC
Intel® Pentium®, AMD processor or compatible
IBM-compatible motherboard with AGP slot
Microsoft Windows XP, 2000, NT 4.0 with Service Pack 5 or higher or Win98/ME
64 MB system memory
16 MB free disk space
Warranty
Three (3) years parts and labor limited warranty
*Winbench tests performed without independent verification by Ziff-Davis, and Ziff-Davis makes no representations or warranties as to the results of the tests.
記憶體比顯示卡重要,顯示卡又比cpu重要...偶喜歡新電腦喔
CPU:INTEL P4-2.26A ----->INTEL P4-2.26G/533MHz $8230(不是牠開給你舊版的 P4-2.26A/400MHz)
板子:ASUS P4B533 $ 4450
RAM:DDR-512MBX2 --->勤茂512MB DDR266 $3900 *2
VGA-CARD:3D-LABS VX1-4X $9000
HDD:MAXTOR 80G 液態軸承 $3850
CD-ROM:TEAC 40X-IDE $1350
顯示器:VIEWSONIC VE170 $25000
FDD:MITSUMI 1.44MB 3.5" $300
鍵盤:ACER PS/2 $300
滑鼠:羅技無線旋貂 $900
網路卡:螃蟹卡 $170
機殼:蛇吞象300W $1150
WINDOWS 2000 PRO 隨機板 $5200
約 67000
牠 們 真的賺蠻多的
VGA-CARD:3D-LABS VX1-4X....這張顯示卡台灣市價 約9000 算是入門級最低等的專業顯示卡

Edited by - schuma on 07/12/2002 22:29:23